About Me

I create 3D art across a range of styles.

Noah Rafter is a 3D artist from Melbourne, Australia with a passion for creating everything from realistic environments to stylised scenes and cinematic animations.

Noah’s interest in technology and creativity began with video games. Growing up, he played everything from Fortnite to Sekiro: Shadows Die Twice, which sparked a curiosity about how games were made behind the scenes.

At the age of 13, Noah switched from console gaming to PC, where he discovered a passion for programming. He began learning languages such as C#, C++, Python, and Java to create mods for games like Cyberpunk 2077—Noah’s favourite game of all time—and Minecraft. While his programming knowledge was developed for specific projects rather than professional software development, it gave him valuable problem-solving skills and a deeper appreciation for the technical side of game creation.

In July 2026, Noah started learning Blender. Since then, he has enjoyed exploring a wide range of styles, from environments and characters to abstract art and space scenes. He loves experimenting with new ideas rather than limiting himself to a single niche, and is always looking for opportunities to improve his skills with every project.

Today, Noah is continuing to build his portfolio while seeking opportunities to work with others through freelance, contract, or full-time roles. Noah’s goal is simple: he wants to create works that tell a story through the aspects of their design that people can piece together as if they were reading a novel.

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